07-10-2010, 01:52 AM,
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trogdor87
Junior Member
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Posts: 5
Threads: 1
Joined: Jul 2010
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windows vista home premium (32) v drift not loading
this is the read out from std out
INFO: Starting VDrift: 2010-06-30-full, Version: , O/S: Windows
INFO: Home directory: C:\Users\Chris
INFO: Settings file: C:\Users\Chris\My Documents\My Games\VDrift/VDrift.config (does not exist, will be created)
INFO: Data directory: data
INFO: Log file: C:\Users\Chris\My Documents\My Games\VDrift/log.txt
INFO: The last VDrift startup was unsuccessful.
Settings have been set to failsafe defaults.
Your original VDrift.config file was backed up to VDrift.config.backup
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 16z fullscreen=0
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce 7150M / nForce 630M/PCI/SSE2/3DNOW!
Version: 2.1.2
Maximum texture size: 4096
Maximum varying floats: 32
Using GLEW 1.5.4
INFO: Your video card doesn't support framebuffer objects. Disabling shaders.
help!
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07-10-2010, 11:56 AM,
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trogdor87
Junior Member
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Posts: 5
Threads: 1
Joined: Jul 2010
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thanks got another question for you
but after it gets to that it just stops, does this mean I can't run this?
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07-10-2010, 03:55 PM,
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NaN
Posting Freak
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Posts: 2,024
Threads: 120
Joined: Jan 2010
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Sorry, I've missed the Quote:not loading
part.
It fails on my intel laptop(OpenGL 2.1) too. But there are no problems to run it on a hd4850 shaders on/off. Will see if I can narrow down this issue.
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07-13-2010, 04:11 PM,
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trogdor87
Junior Member
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Posts: 5
Threads: 1
Joined: Jul 2010
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the stderr report is empty, I am lost with the mip map thing the only other log that has anything in it is the utility log and it says :Could not find texture: data/tex/data/cars/mustang_gt/interior.png
Could not find texture: data/cars/mustang_gt/interior.png
thats from vdrift/data/settings/logs maybe that will help
and yes I am running the latest drivers for the graphics card
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07-14-2010, 04:43 AM,
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NaN
Posting Freak
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Posts: 2,024
Threads: 120
Joined: Jan 2010
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Quote:Why does that fix it?
I have no idea. I think glGenerateMipmapEXT is meant to be used with FBOs. But it looks like it works for textures too( http://www.opengl.org/discussion_boards/...ber=233955 ). But then there is also: http://www.opengl.org/wiki/Common_Mistak...generation.
It would be interesting to know if it works for trogdor87.
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07-15-2010, 11:58 AM,
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trogdor87
Junior Member
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Posts: 5
Threads: 1
Joined: Jul 2010
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It says I need libgcc_s_sjlj-1.dll file in order to run it once I downloaded that game started right up let me choose settings but crashed when I went to start race and the stderr is still blank
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07-15-2010, 01:47 PM,
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trogdor87
Junior Member
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Posts: 5
Threads: 1
Joined: Jul 2010
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well I can play practice mode but when I try single race it quits
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