03-02-2006, 01:44 PM,
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cableless
Junior Member
 
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Posts: 9
Threads: 1
Joined: Mar 2006
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New vdrift ubuntu packages running under Dapper
Hi All,Has anyone loaded the new ubuntu packages under Dapper? I am getting colored boxes in menus and in-game where there should be fonts. Otherwise the game seems to work great. Outstanding release! I'm loving road atlanta.ThanksHardware  ell Inspiron 9300 1.86Ghz PM 1GB RamGeForce Go 6800 256MB
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03-02-2006, 02:09 PM,
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cableless
Junior Member
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Posts: 9
Threads: 1
Joined: Mar 2006
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New vdrift ubuntu packages running under Dapper
I found a screenshot of the same issue that I am having. screenshot
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03-02-2006, 03:25 PM,
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cableless
Junior Member
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Posts: 9
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Joined: Mar 2006
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New vdrift ubuntu packages running under Dapper
All the logs are empty. Dapper is using:libsdl-image1.2 libgl1-mesa_6.4.1xserver-xorg_7.0.0So who knows where the problem really is. What graphics chipset does your laptop have?
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03-02-2006, 03:59 PM,
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cableless
Junior Member
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Posts: 9
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Joined: Mar 2006
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New vdrift ubuntu packages running under Dapper
I successfully compiled vdrift-2006-02-21-src but it segfaults at launch. How do I troubleshoot this?
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03-02-2006, 04:29 PM,
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cableless
Junior Member
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Posts: 9
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Joined: Mar 2006
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New vdrift ubuntu packages running under Dapper
Ah nevermind I found the problem. I have Xgl/compiz installed. Normally if I log in to my standard gnome xsession that doesnt start compiz (the Xgl compositor) then OpenGL games work fine. Seems with vdrift that I have to disable gdm from firing up Xgl at all (in gdm.conf-custom). With Xgl disabled in this way the fonts display properly in the ubuntu .deb version. Also fixes the segfault in the version that I just compiled. Seems that vdrift isnt compatible with Xgl xserver. Ah living on the bleeding edge. Thanks for your help.
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03-02-2006, 05:18 PM,
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cableless
Junior Member
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Posts: 9
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Joined: Mar 2006
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New vdrift ubuntu packages running under Dapper
planetpenguin-racer uses libsdl1.2 and works fine under the Xgl server as long as compiz (Xgl compositor) is not running. Maybe their doing something different setting up OpenGL?
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03-02-2006, 05:22 PM,
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cableless
Junior Member
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Posts: 9
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New vdrift ubuntu packages running under Dapper
Oh BTW the segfault on the vdrift version that I compiled from source went away strangely. Now it acts like the ubuntu .deb release with boxes where the font textures are.
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03-02-2006, 07:09 PM,
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cableless
Junior Member
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Posts: 9
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Joined: Mar 2006
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New vdrift ubuntu packages running under Dapper
Ya the segfault was due some remnant of compiz interacting with the Xgl server even after compiz was unloaded. I had to reboot and load a Gnome session w/o compiz to get the segfault to go away. BTW ppracer was segfaulting under compiz as well.The font texture problem is definitely caused by running vdrift under the Xgl server. Chasing down the cause at this point probably isnt worth the effort until Xgl gets more testing under different hardware. At the moment I'll just disable Xgl and reboot whenever I want to play vdrift.
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