BEZIER::Reverse() isn't meant to be used. I was originally going to reverse the bezier patches, but that screws up the collision detection, and it ended up being easier to fix the position display code than the collision detection code.
For normal mode position calculation, I didn't change anything (or didn't MEAN to) so any bugs there would have already existed. I didn't actually change the "Vamos_World::World::update_race_position ()" function... in R1566 I added some lines and was going to change things, but ended up not changing anything at all (or, again, didn't mean to).
|