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Sound disappear on "Restart game"
08-10-2007, 12:41 PM,
#1
Sound disappear on "Restart game"
Hi all!
If I choose "Restart Game" from Menu the sound disappear,
but if I comment the line:
sound.Reload();
in method:
void GAME::ResetWorld(bool fullreset)
from game.cpp file all goes right.
Also I have tried to comment the next line:
timer.Clear();
and nothing goes wrong.

Gianni
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08-13-2007, 10:23 PM,
#2
 
Are you using the 3/23 release or SVN?
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08-14-2007, 03:18 AM,
#3
 
i've noticed this, too, and I'm using the svn version.
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08-14-2007, 01:43 PM,
#4
 
I'm using SVN version

Gianni
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08-14-2007, 09:03 PM,
#5
 
The timer clear should be there, but yeah, the sound.reload shouldn't. Good catch. I've added this fix to SVN R1806.
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08-15-2007, 03:29 AM,
#6
 
thanks!
Reply
08-15-2007, 10:44 AM,
#7
 
fixed now, thanks.
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