I've just downloaded the 6-20-2010 release version and installed it on a windows vista laptop. When I start the game a window comes up with SDL in the title bar, then closes down.
The stderr.txt file in the program folder is empty, and stdout.txt has this in it:
Code:
INFO: Starting VDrift: 2010-06-30-full, Version: , O/S: Windows
INFO: Home directory: C:\Users\larryq
INFO: Settings file: C:\Users\larryq\My Documents\My Games\VDrift/VDrift.config
INFO: Data directory: data
INFO: Log file: C:\Users\larryq\My Documents\My Games\VDrift/log.txt
INFO: The last VDrift startup was unsuccessful.
Settings have been set to failsafe defaults.
Your original VDrift.config file was backed up to VDrift.config.backup
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 16z fullscreen=0
INFO: Video card information:
Vendor: ATI Technologies Inc.
Renderer: ATI Mobility Radeon HD 3400 Series
Version: 2.1.7769 Release
Maximum texture size: 8192
Maximum varying floats: 68
Using GLEW 1.5.4
INFO: Your video card doesn't support framebuffer objects. Disabling shaders.
..and that's all I can find as far as diagnostic messages. Is it the case that if my laptop doesn't support framebuffers the game won't start up? (The graphics card is a couple of years old and can handle vertex and fragment shaders, though not geometry shaders.)