05-23-2009, 05:28 AM,
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n00b
Junior Member
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Posts: 6
Threads: 1
Joined: May 2009
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no autogen
Code: bash@bash-desktop:~/Desktop/Download/vdrift-2009-02-15$ ./autogen.sh
bash: ./autogen.sh: No such file or directory
bash@bash-desktop:~/Desktop/Download/vdrift-2009-02-15$ ./autogen
bash: ./autogen: No such file or directory
i am running 64bit ubuntu 9.04
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05-23-2009, 05:36 AM,
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n00b
Junior Member
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Posts: 6
Threads: 1
Joined: May 2009
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ok i checked out the wiki and said use scons so now i am getting this prob.
Code: bash@bash-desktop:~/Desktop/Download/vdrift-2009-02-15$ scons arch=a64
scons: Reading SConscript files ...
scons: warning: The Options class is deprecated; use the Variables class instead.
File "/home/bash/Desktop/Download/vdrift-2009-02-15/SConstruct", line 9, in <module>
scons: warning: The BoolOption() function is deprecated; use the BoolVariable() function instead.
File "/home/bash/Desktop/Download/vdrift-2009-02-15/SConstruct", line 13, in <module>
Checking for C++ header file GL/gl.h... yes
Checking for C++ header file GL/glu.h... yes
Checking for C++ header file SDL/SDL.h... yes
Checking for C++ header file SDL/SDL_image.h... yes
Checking for C++ header file SDL/SDL_net.h... no
You do not have the SDL/SDL_net.h headers installed. Exiting.
i installed the prerequisites...
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05-23-2009, 06:55 AM,
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MADBAD
Junior Member
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Posts: 29
Threads: 4
Joined: Sep 2007
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have you installed also the corresponding "dev" package?
In Fedora it is like this (but the package name should be something different in others distros):
Quote:SDL_net.i386 : SDL portable network library
SDL_net-devel.i386 : Development files for SDL_net
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05-23-2009, 07:20 AM,
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n00b
Junior Member
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Posts: 6
Threads: 1
Joined: May 2009
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i installed the ones in wiki
Code: g++ scons libsdl-gfx1.2-dev libsdl-image1.2-dev libvorbis-dev libglew-dev libasio-dev
fixed it by installing libsdl-net1.2-dev
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05-23-2009, 07:33 AM,
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n00b
Junior Member
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Posts: 6
Threads: 1
Joined: May 2009
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i got it compiled and installed
Code: Install file: "build/vdrift" as "/usr/share/games/vdrift/bin/vdrift"
scons: done building targets.
how do i run it?
edit, i figured it out.... its
/usr/share/games/vdrift/bin/vdrift
Code: bash@bash-desktop:~/Desktop/Download/vdrift-2009-02-15$ /usr/share/games/vdrift/bin/vdrift
INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
INFO: Starting VDrift: development-full, Version: exported, O/S: Unix-like
INFO: Home directory: /home/bash
INFO: Settings file: /home/bash/.vdrift/VDrift.config (does not exist, will be created)
INFO: Data directory: data
INFO: Log file: /home/bash/.vdrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 24z fullscreen=0
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8600 GT/PCI/SSE2
Version: 3.0.0 NVIDIA 180.44
Maximum texture size: 8192
Using GLEW 1.5.0
INFO: Loaded shader package simple
INFO: Loaded shader package less_simple
INFO: Loaded shader package full
INFO: Loaded shader package full
INFO: Loaded shader package depthgen
INFO: Loaded shader package depthgen2
INFO: Loaded shader package depthonly
INFO: Loaded shader package distancefield
INFO: Loaded shader package bloompass
INFO: Loaded shader package bloomcomposite
INFO: Loaded shader package gaussian_blur
INFO: Loaded shader package gaussian_blur
INFO: Successfully enabled shaders
INFO: Maximum anisotropy: 16
INFO: 0 joysticks found.
INFO: Loading car controls from: /home/bash/.vdrift/controls.config
INFO: Car control file /home/bash/.vdrift/controls.config doesn't exist; using defaults
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 512
Size: 2048
Sound initialization successful
INFO: Loaded fonts successfully
ERROR: data/skins/simple/menus/AutoX: unknown widget-04 type: designer, ignoring
ERROR: data/skins/simple/menus/Designer: unknown widget-01 type: designer, ignoring
ERROR: data/skins/simple/menus/InGameJoystickCalibrate: unknown widget-03 type: calibrate, ignoring
ERROR: data/skins/simple/menus/InGameJoystickCalibrate: unknown hook reference to InGameJoystickCalibration
ERROR: data/skins/simple/menus/JoystickCalibrate: unknown widget-03 type: calibrate, ignoring
ERROR: data/skins/simple/menus/JoystickCalibrate: unknown hook reference to JoystickCalibration
ERROR: data/skins/simple/menus/NetworkGame: unknown widget-06 type: textbox, ignoring
ERROR: data/skins/simple/menus/NetworkGame: unknown widget-07 type: textbox, ignoring
INFO: Loaded GUI successfully
ERROR: Error setting GUI option "control.button_ramp" to GAME value "2.000000"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
ERROR: Error setting GUI option "control.button_ramp" to GAME value "2.000000"
ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0"
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05-23-2009, 08:49 AM,
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n00b
Junior Member
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Posts: 6
Threads: 1
Joined: May 2009
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Code: bash@bash-desktop:~$ /usr/share/games/vdrift/bin/vdrift -multithreaded
INFO: Multithreading enabled: 4 processors
INFO: Note that multithreading is currently NOT RECOMMENDED for use and is likely to decrease performance significantly.
INFO: Starting VDrift: development-full, Version: exported, O/S: Unix-like
INFO: Home directory: /home/bash
INFO: Settings file: /home/bash/.vdrift/VDrift.config
INFO: Data directory: /usr/share/games/vdrift/data
INFO: Log file: /home/bash/.vdrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 24z fullscreen=0
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8600 GT/PCI/SSE2
Version: 3.0.0 NVIDIA 180.44
Maximum texture size: 8192
Using GLEW 1.5.0
INFO: Loaded shader package simple
ERROR: Shader file not found: /usr/share/games/vdrift/data/shaders/less_simple/vertex.glsl
vdrift: src/shader.cpp:131: void SHADER_GLSL::LoadFileIntoString(const std::string&, std::string&, std::ostream&) const: Assertion `f' failed.
SIGABRT detected, releasing the mouse
Aborted
bash@bash-desktop:~$
wont start :/
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05-23-2009, 12:27 PM,
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MADBAD
Junior Member
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Posts: 29
Threads: 4
Joined: Sep 2007
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n00b Wrote:i installed the ones in wiki
Code: g++ scons libsdl-gfx1.2-dev libsdl-image1.2-dev libvorbis-dev libglew-dev libasio-dev
fixed it by installing libsdl-net1.2-dev
Wiki updated: http://wiki.vdrift.net/Compiling#Prerequisites
For the latest errors you posted is better if we wait for someone who have more knowledge than me but it seems like there is some missing/not found data/shader
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05-23-2009, 03:07 PM,
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n00b
Junior Member
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Posts: 6
Threads: 1
Joined: May 2009
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the weird thing about this is that it worked once but after that first time i ran it. I have been getting this error. :/
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05-27-2009, 10:19 PM,
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joevenzon
Administrator
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Posts: 2,679
Threads: 52
Joined: Jun 2005
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There is a problem with the install script, so you have to manually copy your files over. Something like this:
Code: cd ~/Desktop/Download/vdrift-2009-02-15
cp -r data/* /usr/share/games/vdrift/data
Also, in the future SDL_net will no longer be required (replaced with boost).
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05-28-2009, 05:37 AM,
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nzadlithium
Junior Member
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Posts: 9
Threads: 3
Joined: Dec 2008
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Quote:the weird thing about this is that it worked once but after that first time i ran it. I have been getting this error. :/
Since n00b is saying it did work then first time I think that n00b already has the missing data files copied over, as such the error is likely caused by the path problem that I have been getting as well.
Basically if this is the case you should be able to run it by first doing
cd /usr/share/games/vdrift/bin
then do ./vdrift
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