12-18-2008, 12:30 PM,
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charlieg
Member
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Posts: 98
Threads: 10
Joined: Aug 2005
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Latest SVN (revision 2262) doesn't compile here (Linux).
Code: src/game.cpp: In member function âvoid GAME::InitializeThreading()â:
src/game.cpp:150: error: âinfoâ was not declared in this scope
src/game.cpp:151: error: âinfoâ was not declared in this scope
scons: *** [build/game.o] Error 1
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12-20-2008, 08:45 AM,
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abs1nth
Senior Member
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Posts: 358
Threads: 5
Joined: Sep 2005
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here is a patch that re-adds the pch stuff:
http://de.pastebin.ca/1290168
probably needs some adjusting on win/lin and either some scons magic to include pch.h in every compile or add a include pch.h to every file. don't remember how that was done previously.
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12-21-2008, 09:59 AM,
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abs1nth
Senior Member
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Posts: 358
Threads: 5
Joined: Sep 2005
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joevenzon Wrote:If so, then maybe it's not worth the effort to add #include pch.h everywhere; Thoughts?
well, of course all other includes are removed, so it is a net-win (LoC wise) ;-)
also if the pch.h is actually precompiled there is a significant compile-time speedup - but of course there is the issue of doing this with scons. a quick search yields this:
http://www.scons.org/wiki/GchBuilder
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