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R1863 on OSX - hosed? - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Project (https://www.vdrift.net/Forum/forumdisplay.php?fid=4) +--- Forum: Development (https://www.vdrift.net/Forum/forumdisplay.php?fid=9) +--- Thread: R1863 on OSX - hosed? (/showthread.php?tid=802) |
R1863 on OSX - hosed? - cotharyus - 10-19-2007 I've attached pretty much everything imaginable. Not sure if this is me, or this revision. Anyone want to take a stab at this? lauasanf@spider(~/Projects)$ /Applications/vdrift.app/Contents/MacOS/vdrift -verbose Found config file /Users//Library/Preferences/VDrift/controls. Found config file /Users//Library/Preferences/VDrift/VDrift.config. Version of game: 2007-10-15 Skin name not found in config file... Directory /Applications/data/skins/.svn/menus does not exist! Skin .svn not loaded. Directory /Applications/data/skins/SConscript/menus does not exist! Skin SConscript not loaded. Warning: option-47 is missing its default value. Assuming "". Run with -verbose for troubleshooting. Run with -nosound to disable sound. Run with -benchmark to play a replay and output benchmark data. 1 joystick(s) found: 0. GGE909 PC Recoil Pad Extension not supported: GL_ARB_multisample Card supports: drawbuf1 auxbuf0 anisotropy4 cubemapping shaders multitexturing16 texture_rectangle depth_texture shadow framebuffer_objects Card does not support: antialiasing Status: Using GLEW 1.4.0 Fragment shaders enabled Loaded shader package simple Loaded shader package full Loaded shader package blurpass Loaded shader package depthgen Framebuffer object complete Framebuffer object complete Framebuffer object complete Framebuffer object complete Obtained audio device: Frequency: 44100 Format: 32784 Bits per sample: 16 Channels: 2 Silence: 0 Samples: 1024 Size: 4096 zsh: bus error /Applications/vdrift.app/Contents/MacOS/vdrift -verbose Date/Time: 2007-10-19 20:05:12.205 -0500 OS Version: 10.4.10 (Build 8R2218) Report Version: 4 Command: vdrift Path: /Applications/vdrift.app/Contents/MacOS/vdrift Parent: WindowServer [60] Version: 2007-03-23 (2007-03-23) PID: 243 Thread: 0 Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000 Thread 0 Crashed: 0 <<00000000>> 0x00000000 0 + 0 1 org.vdrift-team.vdrift 0x0002833d GRAPHICS: ![]() 2 org.vdrift-team.vdrift 0x0001e096 GAME::drawGLScene() + 124 (game.cpp:877) 3 org.vdrift-team.vdrift 0x00023052 GAME::Start(std::list<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&) + 4318 (game.cpp:1719) 4 org.vdrift-team.vdrift 0x00067a9d SDL_main + 151 (main.cpp:27) 5 org.vdrift-team.vdrift 0x00003b88 -[SDLMain applicationDidFinishLaunching:] + 59 (SDLMain.m:199) 6 com.apple.Foundation 0x927ed17b _nsnote_callback + 230 7 com.apple.CoreFoundation 0x908563e6 __CFXNotificationPost + 345 8 com.apple.CoreFoundation 0x9084dbd1 _CFXNotificationPostNotification + 600 9 com.apple.Foundation 0x927e5724 -[NSNotificationCenter postNotificationName:object:userInfo:] + 121 10 com.apple.Foundation 0x927ec6c9 -[NSNotificationCenter postNotificationName:object:] + 55 11 com.apple.AppKit 0x93295e94 -[NSApplication _postDidFinishNotification] + 124 12 com.apple.AppKit 0x93295d7e -[NSApplication _sendFinishLaunchingNotification] + 67 13 com.apple.AppKit 0x9329587d -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 273 14 com.apple.AppKit 0x93295448 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 96 15 com.apple.Foundation 0x927f2e65 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 447 16 com.apple.Foundation 0x927f2c8f _NSAppleEventManagerGenericHandler + 91 17 com.apple.AE 0x915236c5 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 147 18 com.apple.AE 0x915235f6 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44 19 com.apple.AE 0x915234c2 aeProcessAppleEvent + 190 20 com.apple.HIToolbox 0x92df00e4 AEProcessAppleEvent + 37 21 com.apple.AppKit 0x9329363d _DPSNextEvent + 1044 22 com.apple.AppKit 0x93293056 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 137 23 com.apple.AppKit 0x9328cddb -[NSApplication run] + 512 24 org.vdrift-team.vdrift 0x00003b25 CustomApplicationMain + 236 (SDLMain.m:176) 25 org.vdrift-team.vdrift 0x00003d5e main + 173 (SDLMain.m:278) 26 org.vdrift-team.vdrift 0x00003022 _start + 216 27 org.vdrift-team.vdrift 0x00002f49 start + 41 Thread 1: 0 libSystem.B.dylib 0x90009cd7 mach_msg_trap + 7 1 com.apple.CoreFoundation 0x9082d2b3 CFRunLoopRunSpecific + 2014 2 com.apple.CoreFoundation 0x9082cace CFRunLoopRunInMode + 61 3 com.apple.audio.CoreAudio 0x9146941e HALRunLoop::OwnThread(void*) + 158 4 com.apple.audio.CoreAudio 0x91469239 CAPThread::Entry(CAPThread*) + 93 5 libSystem.B.dylib 0x90024227 _pthread_body + 84 Thread 2: 0 libSystem.B.dylib 0x90047dd7 semaphore_timedwait_signal_trap + 7 1 com.apple.audio.CoreAudio 0x9147665c CAGuard::WaitFor(unsigned long long) + 212 2 com.apple.audio.CoreAudio 0x9147657e CAGuard::WaitUntil(unsigned long long) + 66 3 com.apple.audio.CoreAudio 0x91474efa HP_IOThread::WorkLoop() + 690 4 com.apple.audio.CoreAudio 0x91474c43 HP_IOThread::ThreadEntry(HP_IOThread*) + 17 5 com.apple.audio.CoreAudio 0x91469239 CAPThread::Entry(CAPThread*) + 93 6 libSystem.B.dylib 0x90024227 _pthread_body + 84 Thread 0 crashed with X86 Thread State (32-bit): eax: 0x01f4a110 ebx: 0xbfffea98 ecx: 0x03000038 edx: 0x16da3a60 edi: 0xbfffea10 esi: 0xbfffea98 ebp: 0xbfffe718 esp: 0xbfffe6bc ss: 0x0000001f efl: 0x00210202 eip: 0x00000000 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037 Binary Images Description: 0x1000 - 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0x942bffff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib 0x9430b000 - 0x94325fff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib 0x9432b000 - 0x94634fff com.apple.QuickTime 7.2.0 /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime 0x96b20000 - 0x96b20fff com.apple.vecLib 3.3.1 (vecLib 3.3.1) /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib 0x9709a000 - 0x97171fff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib 0x9718c000 - 0x9718dfff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib 0x9718f000 - 0x97194fff com.apple.agl 2.5.9 (AGL-2.5.9) /System/Library/Frameworks/AGL.framework/Versions/A/AGL 0x98bff000 - 0x99a63fff com.apple.QuickTimeComponents.component 7.2 /System/Library/QuickTime/QuickTimeComponents.component/Contents/MacOS/QuickTimeComponents Model: MacBook2,1, BootROM MB21.00A5.B07, 2 processors, Intel Core 2 Duo, 2.16 GHz, 1 GB Graphics: Intel GMA 950, GMA 950, Built-In, spdisplays_integrated_vram Memory Module: BANK 0/DIMM0, 512 MB, DDR2 SDRAM, 667 MHz Memory Module: BANK 1/DIMM1, 512 MB, DDR2 SDRAM, 667 MHz AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x87), 1.1.9.3 Bluetooth: Version 1.9.0f8, 2 service, 0 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Network Service: Parallels Host-Guest, Ethernet, en2 Network Service: Parallels NAT, Ethernet, en3 Serial ATA Device: FUJITSU MHW2120BH, 111.79 GB Parallel ATA Device: HL-DT-ST DVDRW GSA-S10N USB Device: Built-in iSight, Micron, Up to 480 Mb/sec, 500 mA USB Device: Apple Internal Keyboard / Trackpad, Apple Computer, Up to 12 Mb/sec, 500 mA USB Device: GGE909 PC Recoil Pad, Jess Tech, Up to 1.5 Mb/sec, 500 mA USB Device: IR Receiver, Apple Computer, Inc., Up to 12 Mb/sec, 500 mA USB Device: Bluetooth USB Host Controller, Apple, Inc., Up to 12 Mb/sec, 500 mA - joevenzon - 10-20-2007 The line where it's reporting failure (graphics.cpp:316) doesn't have anything odd, so I'm not sure why it would cause problems. Code: shaders.UploadActiveShaderParameter1f("depthoffset",0.0); - joevenzon - 10-20-2007 Information about what a bus error means: http://en.wikipedia.org/wiki/Bus_error - abs1nth - 10-20-2007 i'm getting a different crash - looks like some memory corruption problem: Code: Program received signal: "EXC_BAD_ACCESS". - cotharyus - 10-20-2007 Actually, if you look closely, it could be basically the same thing - look at the actual output on mine again: Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000 - joevenzon - 10-22-2007 This all seems a bit fishy. Could you try cleaning and then doing a build from scratch? - cotharyus - 10-22-2007 I'll try when I get a chance. The only other thing I just saw was a data file that got updated: U vdrift-data/vdrift-data/shaders/full/fragment.glsl - surely that wouldn't have anything to do with this would it? - joevenzon - 10-23-2007 Nah, it really shouldn't. You're getting crazy bad errors in different areas where nothing complex is happening... so my guess is that during the build process something got hosed. - cotharyus - 10-23-2007 I went through and cleaned things up last night, and checked again, and still get the same error. strange stuff. Honestly, at first I thought it was my machine, but with another instance of the same error reported..... - abs1nth - 10-23-2007 i always do a clean rebuild if i encounter a problem ![]() yes this doesn't go away and i still think it is a memory problem: libMallocDebug[vdrift-18487]: target application recently wrote to freed malloc'd memory at: 0x1cf84b90, suggesting it didn't realize the memory had been freed terminate called after throwing an instance of 'std::length_error' what(): basic_string::_S_create - joevenzon - 10-24-2007 Any idea which rev introduced this problem? - abs1nth - 10-24-2007 i tried to reply some hours ago but just got SQL errors anyhow, the first revision after the serialization stuff that complies again has this problem, so it must have been the serialization commit. - cotharyus - 10-24-2007 Well, 1861 worked for me, so it was either 1862 or 1863. Does that help? - abs1nth - 10-24-2007 hm it seems even 1851 now has this problem for me, so maybe somethings fucked up on my side. will investigate, but won't have time until next week. - cotharyus - 10-24-2007 ER. That's interesting. For the record, this revision is the first one I compiled with your latest xcode file abs1nth - maybe some change you made in that is biting us in the ass? It will at least maybe help you narrow it down. I spent an hour I wasn't planning on spending in the mall last weekend, a result of a flat tire, and a line at the sears tire center, but while I was there, I found a book on xcode - so maybe in a few weeks, I won't sound like such a clueless mac noob. |