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SVN 1851 Car jumps around until falling though ground - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Bugs (https://www.vdrift.net/Forum/forumdisplay.php?fid=7) +--- Thread: SVN 1851 Car jumps around until falling though ground (/showthread.php?tid=792) |
SVN 1851 Car jumps around until falling though ground - clytle374 - 10-07-2007 I know this is was a previous issue for others , but I can't find it in the forums. Gentoo AMD64, Nvidia 5700FX, what else do you want to know?? Thanks Cory PS the data directory is not being completely install by scons. - clytle374 - 10-08-2007 Maybe I should add that it happens before the race even starts. - xTs - 10-08-2007 I guess two things: You use a precompiled libode and a 64bit machine? Currently vdrift is using libode with trimesh=GIMPACT, which is sadly not 64bit ready. You need too to compile your own libode version with trimesh=opende and compile vdrift with scons opende=1. (And then let vdrift run with that libode version... adjust your LD_LIBRARY_PATH if needed) Hope that helps. - joevenzon - 10-08-2007 If you're interested, this is the forum thread: http://vdrift.net/Forum/viewtopic.php?t=799 note that the scons flag is actually Code: scons opcode=1- clytle374 - 10-08-2007 Thanks for the help, no binaries here ![]() I tried Code: scons opcode=1And it works awesome. You all are great, this simulator gets better and better. Thanks too all working on VDRIFT - xTs - 10-08-2007 Do we switch to bullet now? )Cause: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=18&t=1375&p=5080&#p5080 - clytle374 - 10-08-2007 I meant VDrift as the simulator. I hate to call it a game, I hate most racing games. - xTs - 10-09-2007 My replay was ment for joe ![]() vdrift is still a game... but we try to stay as realistic as possible. |