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Can someone give me MSVCR80.DLL - Printable Version

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Can someone give me MSVCR80.DLL - RJARRRPCGP - 04-01-2007

Windows 2000 don't have it.


- RJARRRPCGP - 04-01-2007

I'm screwed. I'm now forced to copy it from a Windows XP system. Sad


- thelusiv - 04-01-2007

I'm not so sure copying from WinXP is a good idea. I'm kind of surprised that the VDrift for Windows requires the MS Visual C Runtime 8.0, when it was built with Dev-C++ using gcc.

Do you get this error when trying to install, or when trying to run the game?


- RJARRRPCGP - 04-03-2007

thelusiv Wrote:I'm not so sure copying from WinXP is a good idea. I'm kind of surprised that the VDrift for Windows requires the MS Visual C Runtime 8.0, when it was built with Dev-C++ using gcc.

Do you get this error when trying to install, or when trying to run the game?

When trying to run the game. It's an error pop-up from Windows 2000.


- thelusiv - 04-03-2007

Talking with FFuser on IRC, he has told me that he's tried building SDL himself with Cygwin and this works. However he is having trouble with SDL_gfx, so I'm not sure when we'll get this resolved. I think the SDL_gfx.dll file is compiled with MSVC++, not Cygwin's mingw32, and this is causing your problem (we use mingw32).

If there is a version of the dll that will fix this we'll let you know.


- FFuser - 04-04-2007

please redownload and reinstall the minimal package and see if it works.


- abs1nth - 04-05-2007

thelusiv Wrote:Talking with FFuser on IRC, he has told me that he's tried building SDL himself with Cygwin and this works. However he is having trouble with SDL_gfx, so I'm not sure when we'll get this resolved. I think the SDL_gfx.dll file is compiled with MSVC++, not Cygwin's mingw32, and this is causing your problem (we use mingw32).

the mac port currently includes the 2 used sourcefiles from SDL_gfx directly, instead of using SDL_gfx as a pre-built libary to link against. altough this isn't optimal this could also be done on windows to avoid this problem.