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Downforce by cars body - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Feature Requests (https://www.vdrift.net/Forum/forumdisplay.php?fid=6) +--- Thread: Downforce by cars body (/showthread.php?tid=582) |
Downforce by cars body - cologne - 03-28-2007 Only wings can define an lift-coefficient. But most racecars generate an aerodynamic downforce with the car body. Code: [ drag ] - thelusiv - 03-28-2007 As far as I understand it, a negative lift value causes a downforce effect. - cologne - 03-28-2007 Yes, same as wings! In reality things are more complicate: car-body-downforce depends much of the distance to the track. The AX2 car has such a system, you can see the diffusor. But defined is a wing-front, that doesn´t exist. The wing-rear is correct. A complete drag definition could include the car-body-effect: Code: [ drag ] Normal cars generate positive lift. - reece146 - 03-28-2007 What would be more realistic is to have a set of multiple [wing-part] declarations. For a car with a front wing, a rear wing and a body shape that acts as a wing you could have three declarations: [wing-front] [wing-body] [wing-rear] This could be useful for other cars that have more than the normal front and rear wings as well... Don't even suggest modelling the interference of flows with turbulence... ![]() - cologne - 03-29-2007 [wing-body] == [drag] Another name... |