LeMans needs help - thelusiv - 01-27-2007
There are a couple of issues with the LeMans track that need to be fixed. First and worst, there's a backdrop object that is not set as a backdrop, so it's up in the foreground and there are a few points where it intersects the track...it looks bad and obscures the view. Also, this track has a starting position in a pit lane instead of on the track's starting positions. This would be a good opportunity to set several starting positions for this track.
Any takers?
Re: LeMans needs help - alex25 - 01-28-2007
thelusiv Wrote:There are a couple of issues with the LeMans track that need to be fixed. First and worst, there's a backdrop object that is not set as a backdrop, so it's up in the foreground and there are a few points where it intersects the track...it looks bad and obscures the view. Also, this track has a starting position in a pit lane instead of on the track's starting positions. This would be a good opportunity to set several starting positions for this track.
Any takers?
which backdrop object is that? i don't see any intersecting the track? where?
--alex--
- thelusiv - 01-28-2007
this one:
- alex25 - 01-28-2007
thelusiv Wrote:this one:
are you sure you have the latest version. as far as i can tell all the horizon objects are marked as sky:
Code: #entry 6790
sky.dof-00.joe
horiz7.bmp.png
0
1
1
1
0
0
0
0
1.0
0.9
1.0
0.0
#entry 6791
sky.dof-01.joe
horiz0.bmp.png
0
1
1
1
0
0
0
0
1.0
0.9
1.0
0.0
#entry 6792
sky.dof-02.joe
horiz1.bmp.png
0
1
1
1
0
0
0
0
1.0
0.9
1.0
0.0
and so on (these are the last entries in list.txt). i am pretty sure something is wrong with your installation. do an 'svn diff' in vdrift/data/tracks/lemans, see if there are any changes wrt the repository and then compare that directory to what you have installed.
--alex--
- alex25 - 01-28-2007
alex25 Wrote:i am pretty sure something is wrong with your installation.
nevermind.... something changed in the display code in vdrift. the horizon was also marked as transparent blended texture. i set that back to 0 and now everything is fine. sorry.
--alex--
- thelusiv - 01-28-2007
Must have been the changes Joe made to the object code. Looks good now, thanks.
- joevenzon - 01-29-2007
Indeed, i was streamlining the object drawing code and one result is that now it categorizes things by skybox, blend, and everything else. It draws each type of object in succession using the same opengl settings. This slightly improves performance on tracks with a lot of objects, but as a side effect, if an object is in both categories it gets drawn twice.
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