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XBox 360 port? - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Feature Requests (https://www.vdrift.net/Forum/forumdisplay.php?fid=6) +--- Thread: XBox 360 port? (/showthread.php?tid=322) |
XBox 360 port? - joevenzon - 08-14-2006 http://www.cnn.com/2006/TECH/fun.games/08/14/microsoft.game.software.ap/index.html Does anyone know much about this? I'm sure it uses some weird direct3d api, but it'd be interesting to find out more about it. XBox 360 port? - joevenzon - 08-14-2006 http://www.cnn.com/2006/TECH/fun.games/08/14/microsoft.game.software.ap/index.html Does anyone know much about this? I'm sure it uses some weird direct3d api, but it'd be interesting to find out more about it. - kcid - 08-15-2006 Joe, It uses the shader and 2d engine of Torque. That's software made by http://www.garagegames.com/products/torque/x/ Torque can make use of Opengl and Directx It can only run on Windows and Xbox360. - kcid - 08-15-2006 Joe, It uses the shader and 2d engine of Torque. That's software made by http://www.garagegames.com/products/torque/x/ Torque can make use of Opengl and Directx It can only run on Windows and Xbox360. |