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behaviour - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: General Discussion (https://www.vdrift.net/Forum/forumdisplay.php?fid=8) +--- Thread: behaviour (/showthread.php?tid=282) |
behaviour - feldmaus - 07-25-2006 Hi, i am not sure, but when i getting off from the accelerator the car gets out off control. This is not realistic. This behaviour should be true when i push the brake but not when i getting off from the accelerator. When i drive on the grass i doesn't feel a big different to the street. Maybe this isn't realistic too. bye markus - clytle374 - 07-25-2006 Well, the grass is somthing if i rember right is not implemented yet. The car comming loose when throttle is lifted, well that depends on the car. I had a 70 mustang with 450HP. Take your foot off the accell at 70 in second gear, and you got a engine braking skid.( lift throttle oversteer, i'm sure "tuners" have a new name) Welcome to large engines. Cory - thelusiv - 07-25-2006 Engine braking skid in 2nd gear, wow! My Honda won't do that...but it's FWD. Markus, which car are you using, which track, which turn (or on straight)? If you have a little web space, you could record a short replay that shows your problem, and post it on your web space so we can see it ourselves. The cars are not all set up perfectly...especially the suspension, it's pretty tricky to get the suspension to act just right. At the moment I think the GT (Mustang) is pretty well set up for drifting, and the XS (S2000) is OK, although it understeers more than I'd like...some cars like the M7 (RX-7) are just all over the place. There are some sweeping downhill curves that are nearly impossible in that car... - clytle374 - 07-25-2006 I think i miss stated, after thinking about it for a while, compression ratio is probably equaly to thank. The G4 in second gear will do it easly at red line, my guess is that it is correct. Cory - joevenzon - 07-26-2006 The suspension geometries are set up such that you get oversteer on acceleration and understeer on braking (I'm talking just about suspension effects here, which will be in addition to the oversteer that occurs when you're spinning the wheels on a RWD car). I believe this is how most performance suspensions geometries are set up (the cars you buy from the dealership are usually set up to understeer on braking and even a bit on acceleration). I only did a rough tuning, though, so I'm sure they're still pretty far from realistic. Hopefully we'll let you adjust the suspension in-game so you can set it however you want. |