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cant start vdrift - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Help (https://www.vdrift.net/Forum/forumdisplay.php?fid=5) +--- Thread: cant start vdrift (/showthread.php?tid=1515) |
cant start vdrift - ness - 06-08-2011 Whenever I type vdrift in the terminal i get message "error loading gui files". I am using Ubuntu 10.10, i did not install through getdeb, because it didnt work the last time, so now I used the linux source. this is the whole message: INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL). INFO: Starting VDrift: 2009-04-30-full, Version: 2417:2418M, O/S: Unix-like INFO: Home directory: /home/adithya INFO: Settings file: /home/adithya/.vdrift/VDrift.config (does not exist, will be created) INFO: Data directory: /usr/share/games/vdrift/data INFO: Log file: /home/adithya/.vdrift/log.txt INFO: SDL initialization successful INFO: SDL video query was successful INFO: Disabling antialiasing INFO: Display change was successful: 800x600x16 24z fullscreen=0 INFO: Video card information: Vendor: NVIDIA Corporation Renderer: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! Version: 2.1.2 NVIDIA 260.19.06 Maximum texture size: 4096 Using GLEW 1.5.2 INFO: Texture units: 4 full, 16 partial INFO: Loaded shader package simple INFO: Loaded shader package less_simple INFO: ----- Start Shader Compile Log for /usr/share/games/vdrift/data/shaders/full/vertex.glsl ----- INFO: 0(55) : warning C7536: OpenGL does not allow matrix casts without #version 120 or later INFO: ----- End Shader Compile Log ----- INFO: ----- Start Shader Link Log for /usr/share/games/vdrift/data/shaders/full/vertex.glsl and /usr/share/games/vdrift/data/shaders/full/fragment.glsl ----- INFO: Vertex info ----------- 0(55) : warning C7536: OpenGL does not allow matrix casts without #version 120 or later INFO: ----- End Shader Link Log ----- INFO: Loaded shader package full INFO: ----- Start Shader Compile Log for /usr/share/games/vdrift/data/shaders/full/vertex.glsl ----- INFO: 0(54) : warning C7536: OpenGL does not allow matrix casts without #version 120 or later INFO: ----- End Shader Compile Log ----- INFO: ----- Start Shader Link Log for /usr/share/games/vdrift/data/shaders/full/vertex.glsl and /usr/share/games/vdrift/data/shaders/full/fragment.glsl ----- INFO: Vertex info ----------- 0(54) : warning C7536: OpenGL does not allow matrix casts without #version 120 or later INFO: ----- End Shader Link Log ----- INFO: Loaded shader package full INFO: Loaded shader package depthgen INFO: Loaded shader package depthgen2 INFO: Loaded shader package depthonly INFO: Loaded shader package distancefield INFO: Loaded shader package bloompass INFO: Loaded shader package bloomcomposite INFO: Loaded shader package gaussian_blur INFO: Loaded shader package gaussian_blur INFO: Successfully enabled shaders INFO: Maximum anisotropy: 16 INFO: 0 joysticks found. INFO: Loading car controls from: /home/adithya/.vdrift/controls.config INFO: Sound initialization information: INFO: Obtained audio device: Frequency: 44100 Format: 32784 Bits per sample: 16 Channels: 2 Silence: 0 Samples: 256 Size: 1024 Sound initialization successful INFO: Loaded fonts successfully ERROR: Can't find value type "player_paints" in list of GAME values ERROR: Options file loading failed here: GAME valuelist ERROR: Error loading GUI files INFO: Exiting I haven't played any racing games on ubuntu for a while, dying to play this game and I am a novice, I can't understand compiling. - skankerror - 06-08-2011 your glew version is too old. https://launchpad.net/~amuzen/+archive/ppa look in this ppa to get newer glew |