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collision box - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Project (https://www.vdrift.net/Forum/forumdisplay.php?fid=4) +--- Forum: Development (https://www.vdrift.net/Forum/forumdisplay.php?fid=9) +--- Thread: collision box (/showthread.php?tid=1285) |
collision box - alex25 - 05-12-2010 looks like some recent commit (most likely r2709) broke the collision box extending over the wheels. once again the wheels go through objects marked as collide-able. --alex-- - NaN - 05-12-2010 Fixed in r2711. - alex25 - 05-13-2010 what happened to the wheels? the only car that still seems to have them is the m7. --alex-- - joevenzon - 05-14-2010 Hmm, I've got R2717 and data R534 and it looks fine to me. Can you verify you're using the latest rev of the data repo? - NaN - 05-14-2010 I can confirm it. Instead of the wheels we have car and driver meshes with tire texture applied. The meshes are from the cars loaded. The last car doesn't have any meshes for the wheels. - alex25 - 05-14-2010 yes, i'm using the latest (534 for data and 2718 for the code) and the wheels are not there - alex25 - 05-14-2010 r2715 broke the wheel rendering for me. --alex-- - alex25 - 05-14-2010 if i apply this patch i get the wheels back Code: --- src/car.cpp (revision 2718) --alex-- - NaN - 05-14-2010 Fixed in r2720. Thanks alex. |