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MDV 2010 - I cann't run Vdrift - Printable Version

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+--- Thread: MDV 2010 - I cann't run Vdrift (/showthread.php?tid=1269)



MDV 2010 - I cann't run Vdrift - vnu007dl - 04-11-2010

Hi
I cannot run Vdrit.I use mandriva 2010 free
I ve installed game from urpmi, but it won't works
Code:
[darek@Linux_Mandriva ~]$ vdrift
vdrift: Symbol `_ZTV16btManifoldResult' has different size in shared object, consider re-linking                                                                      
vdrift: Symbol `_ZTV17btCollisionObject' has different size in shared object, consider re-linking                                                                    
No data_dir found in VDrift.config, using /usr/share/games/vdrift/data            
Found config file /home/darek/.vdrift/controls.config.                            
Found config file /home/darek/.vdrift/VDrift.config.                              
No data_dir found in VDrift.config, using /usr/share/games/vdrift/data            
Version of game: development-full                                                  
Skin name not found in config file...                                              
Warning: option-47 is missing its default value. Assuming "".                      
Run with -verbose for troubleshooting.                                            
Run with -nosound to disable sound.                                                
Run with -benchmark to play a replay and output benchmark data.                    
0 joystick(s) found:
Card supports: drawbuf8 auxbuf4 antialiasing anisotropy16 cubemapping shaders multitexturing32(4) texture_rectangle depth_texture shadow framebuffer_objects
Card does not support:
Status: Using GLEW 1.5.1
Fragment shaders enabled
Loaded shader package simple
94
----- Start Shader Log for full -----
Fragment info
-------------
0(159) : warning C1059: non constant expression in initialization

----- End Shader Log for full -----
Loaded shader package full
Loaded shader package full-noshadow
Loaded shader package blurpass
Loaded shader package depthgen
Framebuffer object complete
Framebuffer object complete
vdrift: symbol lookup error: vdrift: undefined symbol: _ZN31btDefaultCollisionConfigurationC1EP12btStackAllocP15btPoolAllocatorS3_
[darek@Linux_Mandriva ~]$
What is wrong?
I decided to compile sources using scons, but still I cannot run this version, but errors are diferent:
Code:
darek@Linux_Mandriva build]$ ./vdrift                                  
INFO: Multi-processor system detected.  Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).                                                    
INFO: Starting VDrift: development-full, Version: wyeksportowane, O/S: Unix-like  
INFO: Home directory: /home/darek                                                  
INFO: Settings file: /home/darek/.vdrift/VDrift.config                            
INFO: Data directory: /usr/local/share/games/vdrift/data                          
      DATA_DIR: /usr/local/share/games/vdrift/data                                
INFO: Log file: /home/darek/.vdrift/log.txt                                        
INFO: The last VDrift startup was unsuccessful.                                    
      Settings have been set to failsafe defaults.                                
      Your original VDrift.config file was backed up to VDrift.config.backup      
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 16z fullscreen=0
INFO: Video card information:
      Vendor: NVIDIA Corporation
      Renderer: GeForce 9600 GT/PCI/SSE2
      Version: 3.2.0 NVIDIA 190.53
      Maximum texture size: 8192
      Using GLEW 1.5.1
INFO: Disabling shaders
INFO: Maximum anisotropy: 16
ERROR: Error loading texture file: /usr/local/share/games/vdrift/data/textures/weather/cubereflection-nosun.png
ERROR: Error loading texture file: /usr/local/share/games/vdrift/data/textures/weather/cubelighting.png
INFO: 0 joysticks found.
ERROR: Error loading texture file: /usr/local/share/games/vdrift/data/skins/simple/textures/loadingbox.png
ERROR: Error loading graphic for loading screen.
ERROR: Error loading the loading screen
INFO: Exiting
[darek@Linux_Mandriva build]$
I need help, any ideas?


- NaN - 04-11-2010

Code:
ERROR: Error loading texture file: /usr/local/share/games/vdrift/data/textures/weather/cubereflection-nosun.png
Your current configuration looks for vdrift data (contains shaders, textures, cars, tracks ...) in:
Code:
/usr/local/share/games/vdrift/data
Make sure it is there.

To checkout vdrift data read:
http://wiki.vdrift.net/Getting_the_development_version