![]() |
|
yet another scripts update - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Cars & Tracks (https://www.vdrift.net/Forum/forumdisplay.php?fid=11) +--- Thread: yet another scripts update (/showthread.php?tid=1220) |
yet another scripts update - NaN - 01-26-2010 There are 4 new/rewritten scripts. The scripts depend on vdrift.py. Don't forget to download it if you plan to use them. http://svn.vdrift.net/viewvc.cgi/trunk/tools/?root=VDrift+Art import-joe.py: imports a joe file export-joe.py: exports selected object import-jpk.py: imports a jpk(track) with textures if list.txt available export-jpk.py: exports all textured objects export-jpk.py creates a list.txt. This list works. But it is not realy usable/has to be edited. You can use an old list.txt with the imported/exported track. ![]() I've been thinking about loading/editing track object properties into blender. By using blender materials? import-trk.py and export-trk.py are wip |