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Can't start VDrift - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Help (https://www.vdrift.net/Forum/forumdisplay.php?fid=5) +--- Thread: Can't start VDrift (/showthread.php?tid=1137) |
Can't start VDrift - oksiang - 06-24-2009 Hi, I had installed VDrift, but when start the program, it will close up. This is the error message of stderr.txt: ERROR: You don't have an NVIDIA or ATI/AMD card. This game may not run correctly or at all. ERROR: Error setting GUI option "game.car_paint" to GAME value "0" ERROR: Error setting GUI option "game.number_of_laps" to GAME value "0" OpenGL error "invalid value" during: Texture binding (data/skins/simple/fonts/futuresans_noshaders.png) Assertion failed: gl_error == GL_NO_ERROR, file src\opengl_utility.cpp, line 10 This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. and the stdout.txt: INFO: Starting VDrift: 2009-06-15-full, Version: , O/S: Windows INFO: Home directory: C:\Documents and Settings\oksigenesis INFO: Settings file: C:\Documents and Settings\oksigenesis\My Documents\My Games\VDrift/VDrift.config INFO: Data directory: data INFO: Log file: C:\Documents and Settings\oksigenesis\My Documents\My Games\VDrift/log.txt INFO: SDL initialization successful INFO: SDL video query was successful INFO: Disabling antialiasing INFO: Display change was successful: 800x600x16 24z fullscreen=0 INFO: Video card information: Vendor: Intel Renderer: Intel 945GM Version: 1.4.0 - Build 4.14.10.4543 Maximum texture size: 2048 Using GLEW 1.4.0 INFO: Disabling shaders INFO: Maximum anisotropy: 4 INFO: 0 joysticks found. INFO: Loading car controls from: C:\Documents and Settings\oksigenesis\My Documents\My Games\VDrift/controls.config INFO: Sound initialization information: INFO: Obtained audio device: Frequency: 44100 Format: 32784 Bits per sample: 16 Channels: 2 Silence: 0 Samples: 512 Size: 2048 Sound initialization successful INFO: Loaded fonts successfully INFO: Loaded GUI successfully Any solution? - thelusiv - 06-24-2009 Open your VDrift.config file and edit it so that shaders = off and try again. If that doesn't work then your video card likely isn't powerful enough. - joevenzon - 06-26-2009 Someone else had this problem recently and it turned out to be a bug in their graphics card drivers. Please upgrade your graphics card's drivers and try again. - ReCreate - 09-13-2009 Maybe not a bug, But rather a missing feature or incompatibility. - joevenzon - 09-14-2009 No, it's really a bug. The OpenGL spec allows calling glBindTexture with a texture ID of zero, but some of these intel drivers throw an error even though they're not supposed to. |