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Method for building bullet changed, breakage? - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Project (https://www.vdrift.net/Forum/forumdisplay.php?fid=4) +--- Forum: Development (https://www.vdrift.net/Forum/forumdisplay.php?fid=9) +--- Thread: Method for building bullet changed, breakage? (/showthread.php?tid=1055) |
Method for building bullet changed, breakage? - joevenzon - 02-02-2009 Starting with SVN R2321, bullet is now built as part of VDrift, so there's no longer any need to build bullet first. I added a bunch of the bullet files that are needed to the src/SConscript file, and removed linking to the bullet library. This is apparently the way the bullet author always intended bullet to be used, and solves a lot of problems: first off, the bullet build scripts are a little wonky and sometimes have bugs, and second, if the user did install a different version of bullet on their system, it doesn't matter anymore, since we don't link against a bullet library, we just include their files. Anyway, I'm wondering if my monkeying around with the VDrift scons files broke compilation for anyone (specifically for other platforms). Anyone having trouble? - thelusiv - 02-02-2009 Seems to work pretty well for me. I didn't clean my build first, but it worked nonetheless. Cleaning the build and recompiling all the object files worked fine too. This seems a much better approach to Bullet for VDrift, as long as the compiler flags and such for Bullet don't change often. - Adam_Dunn - 02-03-2009 $ uname -a Linux Hopper 2.6.27-11-generic #1 SMP Thu Jan 29 19:28:32 UTC 2009 x86_64 GNU/Linux $ scons arch=a64 scons: done building targets. Looks good here! |