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Car graphics config - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Project (https://www.vdrift.net/Forum/forumdisplay.php?fid=4) +--- Forum: Development (https://www.vdrift.net/Forum/forumdisplay.php?fid=9) +--- Thread: Car graphics config (/showthread.php?tid=1357) |
- zimluura - 11-25-2010 so we could leave the cars how they are now. and if you want to use shared data, you can type the category. like this: mesh = wheel/wheel_oem.joe and it will work out? - NaN - 11-25-2010 After some minimal changes, yes. XS.car mesh = wheel/wheel_oem.joe would look for cars/XS/wheel/wheel_oem.joe and carparts/wheel/wheel_oem.joe - zimluura - 11-25-2010 but we could still leave the cars how they are currently? so long as we tell them don't give them sub-directories any deeper? this might be the best really. so if a car needs it (has tons of accessories, options, and sub-models) you can give it a directory structure if you want. just has to reflect in the .car file sounds good! |