![]() |
|
PyGTK Track Editor - Round 2 - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Project (https://www.vdrift.net/Forum/forumdisplay.php?fid=4) +--- Forum: Development (https://www.vdrift.net/Forum/forumdisplay.php?fid=9) +--- Thread: PyGTK Track Editor - Round 2 (/showthread.php?tid=937) |
- joevenzon - 04-29-2008 You could also use the collision queries built into the PHYSICS class to speed things up. It supports ray or box collision queries and will return a list of objects that collide. |