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Full Version: Sound disappear on "Restart game"
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Hi all!
If I choose "Restart Game" from Menu the sound disappear,
but if I comment the line:
sound.Reload();
in method:
void GAME::ResetWorld(bool fullreset)
from game.cpp file all goes right.
Also I have tried to comment the next line:
timer.Clear();
and nothing goes wrong.

Gianni
Are you using the 3/23 release or SVN?
i've noticed this, too, and I'm using the svn version.
I'm using SVN version

Gianni
The timer clear should be there, but yeah, the sound.reload shouldn't. Good catch. I've added this fix to SVN R1806.
thanks!
fixed now, thanks.