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Full Version: Replay bug when recording is 'full'
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If I record a replay long enough to get to 100% full, it lets me continue playing and the % filled thing goes away. If I try to play back this replay, the game crashes with a Segmentation Fault. If I run the game again and try to play it still doesn't work.
The same thing happens when I quit the game when recording a replay.
I put it on the TODO list.