07-25-2006, 12:57 AM
Someone told me that perhaps a 64-bit compiled binary version of VDrift might run more slowly than a 32-bit version when run on a 64-bit machine. Can anyone who is running VDrift on AMD64 give us any insight into the differences in performance for the different compilation methods? One easy way to "benchmark" VDrift would be to record a replay of some lenght on a track with many objects and observe the difference in framerate when replaying using both 32 bit and 64 bit, using the same camera position (best to use one behind the car). I know VDrift doesn't spit out an average framerate or anything, that might be helpful and wouldn't be very hard to implement. Let me know if anyone can work on this and if you need any help, I'm happy to...