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Hello. I found this blend file on my old computer. The car is originally modeled by mirza from the sketchup warehouse community so all credits go to him. I made this conversion about 3 years or more ago. I removed the dome from the model so only the car geometry is in it. There is no interior.
I ask someone in the community to adapt this car for vdrift since I am not so good with blender. I suggest using the Mustang car file for similar handling and also it's interior geometry. File is compressed with 7zip.

[Image: 23285019.png]

http://www.mediafire.com/?6j898ji6cz5f5s9
Thanks. I'll add it to the art repo. So anyone interested can work on it. Any idea what the original license has been?
I've searched the site and I found the original upload which is still there.
http://sketchup.google.com/3dwarehouse/d...revstart=0
and some derived works.
http://sketchup.google.com/3dwarehouse/s...85&ct=mdsm

From the way it is modeled I say it's made by the mirza himself and not a game conversion. Most dudes there just want to be credited and their works to be used nonprofit. He's no exception. Too bad he isn't active for about 2 years I think. So I guess it can be licensed under CC or free art license. Just credit mirza.
i'l try to take care of it.
I browsed a bit on the internet and I found this info about the car.
Gear ratios, power etc. all are here.
http://www.automobile-catalog.com/ Search on the site because it doesn't allow linking to a specific car.
http://www.autofiles.org/chevrolet/chevr..._3239.html 2008 model
http://carbaze.com/car-3291/chevrolet-ca...ef=results 2008 model
http://www.carfolio.com/specifications/m...car=182468 2008 model
I did the basic import to vdrift..

[Image: camaroh.jpg]

But I have troubles with physics Sad
Run with -drawshapes -drawcontacts and maybe also -debug.
Mustang suspension would work from what I saw on vids on youtube.
Anything else is at the links above.
Beautiful work nomoo.
could anyone compile torque-tracer for win? it would be very handy..