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'Beginner'...Now, I open then click on Vdrift.exe in Program files. Tries to open what looks like DOS windows(2 of them) then disappears. Installed latest version already. Info...

ATI Radeon Xpress 200
Adapter Ram 128MB
ATI2dvag.dll 6.14.10.6525
32bit system 32
WinXP...speed 2188MHz...RAM 1.50GB
AMD Athlon 64 processor 3400+

I don't know much about doing the things I read people doing w/their computers w/this game so be easy.
How do make screenshots for future?
How to run in DOS or do I have to?......tally ho!
Check the stdout.txt file in Program Files\VDrift\ and post any errors there.
Also post stderr.txt please.
Re: NOT STARTING post

STDERR.TXT…ERROR: Shader file not found: data/shaders/simple/vertex.glsl
Assertion failed: f, file src\shader.cpp, line 131

STDOUT.TXT…INFO: Starting VDrift: 2009-02-16-full, Version: 2346:2348M, O/S: Windows
INFO: Home directory: C:\Documents and Settings\Owner
INFO: Settings file: C:\Documents and Settings\Owner\My Documents\My Games\VDrift/VDrift.config (does not exist, will be created)
INFO: Data directory: data
INFO: Log file: C:\Documents and Settings\Owner\My Documents\My Games\VDrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 24z fullscreen=0
INFO: Video card information:
Vendor: ATI Technologies Inc.
Renderer: RADEON XPRESS 200 Series SW TCL x86/MMX/3DNow!/SSE2
Version: 1.4.5012 WinXP Release
Maximum texture size: 2048
Using GLEW 1.4.0
It looks like it's having trouble finding the data folder. If you go to the place where vdrift.exe is, do you see a data folder? Any luck starting VDrift from the start menu?
Tried Start Menu-no go. Yes, I see the folder...clicked- 12 other folders and a SConscript.no data.
Ok, look in that data folder for the shaders folder, and within that a "simple" folder. Is there a "vertex.glsl" file in there?
I am having similar problems- No log in st derr. Stdout has this:
INFO: Starting VDrift: 2009-02-16-full, Version: 2346:2348M, O/S: Windows
INFO: Home directory: C:\Documents and Settings\Beth's Computer
INFO: Settings file: C:\Documents and Settings\Beth's Computer\My Documents\My Games\VDrift/VDrift.config (does not exist, will be created)
INFO: Data directory: data
INFO: Log file: C:\Documents and Settings\Beth's Computer\My Documents\My Games\VDrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 24z fullscreen=0
INFO: Video card information:
Vendor: ATI Technologies Inc.
Renderer: RADEON XPRESS 200M Series SW TCL x86/MMX/3DNow!/SSE2
Version: 1.4.5014 WinXP Release
Maximum texture size: 2048
Using GLEW 1.4.0
INFO: ----- Start Shader Compile Log for data/shaders/simple/fragment.glsl -----
INFO: ERROR: 0:1: '' : Version number not supported by GL2
ERROR: 1 compilation errors. No code generated.


INFO: ----- End Shader Compile Log --
I redownloaded and reinstalled and I am still getting the same problem.
Still no stderr.txt?

Try opening your My Documents\My Games\VDrift\VDrift.config file with notepad, search for the line "shaders = true" and set "shaders = false", and see if that fixes it.
There is no config file in that folder.
Records, replays, screenshots, and log.
Okay, try creating a file called VDrift.config there and put just this inside it:

Code:
[display]
shaders = false
I created a text document using notepad containing the specified script and the exact file name, still no luck.
Can you paste the log.txt file here?
INFO: Starting VDrift: 2009-02-16-full, Version: 2346:2348M, O/S: Windows
INFO: Home directory: C:\Documents and Settings\Beth's Computer
INFO: Settings file: C:\Documents and Settings\Beth's Computer\My Documents\My Games\VDrift/VDrift.config (does not exist, will be created)
INFO: Data directory: data
INFO: Log file: C:\Documents and Settings\Beth's Computer\My Documents\My Games\VDrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 24z fullscreen=0
INFO: Video card information:
Vendor: ATI Technologies Inc.
Renderer: RADEON XPRESS 200M Series SW TCL x86/MMX/3DNow!/SSE2
Version: 1.4.5014 WinXP Release
Maximum texture size: 2048
Using GLEW 1.4.0
INFO: ----- Start Shader Compile Log for data/shaders/simple/fragment.glsl -----
INFO: ERROR: 0:1: '' : Version number not supported by GL2
ERROR: 1 compilation errors. No code generated.


INFO: ----- End Shader Compile Log -----
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