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Development

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Important threads

  1. Build for OS X (44 Replies)
  2. Dev Forum (1 Reply)

Threads

  1. Texture rendering in old VDrift version (5 Replies)
  2. Making gl2 renderer two times faster... (2 Replies)
  3. Announcing releases (2 Replies)
  4. Tire force combining review (44 Replies)
  5. Auto-reverse (0 Replies)
  6. Development (1 Reply)
  7. Vdrift crashing on msvc 2013 community edition (1 Reply)
  8. msys2 bullet perf regression (0 Replies)
  9. More Realistic Physics (8 Replies)
  10. Stunt Rally (VDrift+Ogre), multiplayer (20 Replies)
  11. Speedometer and tachometer decals (7 Replies)
  12. VDrift 2015-11-28 test build (6 Replies)
  13. Fixed car parts naming and customization (2 Replies)
  14. Displaying car specs (2 Replies)
  15. Macros Are Evil (5 Replies)
  16. VDrift 2015-08-25 test build (2 Replies)
  17. VDrift 2015-07-29 test build (5 Replies)
  18. Head-Up Display Dashboard (22 Replies)
  19. Integrate docs(wiki) into source repo (4 Replies)
  20. Fixing engine friction torque (6 Replies)
  21. SourceForge issues (3 Replies)
  22. Car selection preview thumbs (3 Replies)
  23. I'm unable to build VDrift in MSVC++ 2010 Express (8 Replies)
  24. New OS X nightly (6 Replies)
  25. Making tire, rim, brake disk meshes explicit (0 Replies)
  26. VDrift 2014-11-22 test build (0 Replies)
  27. VDrift 2014-11-05 test build (0 Replies)
  28. VDrift 2014-10-20 release (1 Reply)
  29. VDrift 2014-09-26 bug fix release (20 Replies)
  30. VDrift 2014-09-22 release (17 Replies)
  31. GUI page switching and alpha blending (0 Replies)
  32. VDrift Localization on Transifex (15 Replies)
  33. Test build 2014-08-11 (6 Replies)
  34. Test build 2014-08-02 and call for translators (12 Replies)
  35. Test build 2014-07-20 (25 Replies)
  36. We've got OpenGL 3.3 Core Profile (1 Reply)
  37. Better car engine sounds (6 Replies)
  38. New test build (7 Replies)
  39. Normalizing serialization format (0 Replies)
  40. Mechanical simulator (3 Replies)
  41. sky dome/horizon rendering broken (7 Replies)
  42. VDrift lighting, materials, textures (14 Replies)
  43. AI deceleration through corners (0 Replies)
  44. VDrift 2012-07-22 Release (27 Replies)
  45. conflicting declarations for Drawable, Window, etc (1 Reply)
  46. FPS fluctuations with GL2 (5 Replies)
  47. 1 June 2013 build is out. (14 Replies)
  48. Lighting in Vdrift (3 Replies)
  49. Cylinder wheels question (5 Replies)
  50. Few comments on GUI (2 Replies)
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