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Development

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Threads

  1. Things to do for next version (24 Replies)
  2. Top Speed Racing - First Total Conversion for VDrift :D (3 Replies)
  3. Player Profiles (4 Replies)
  4. VDrift Intro! (Part of "5sec Drag" - short movie) (2 Replies)
  5. Improved Visual - Work In Progress (49 Replies)
  6. Improved, car-specific dashboards (2 Replies)
  7. Slippery/bumpy surfaces (26 Replies)
  8. I wanna Help (4 Replies)
  9. Recent bugfixes in SVN (14 Replies)
  10. Building tracks (6 Replies)
  11. Code cleanup branch (43 Replies)
  12. Car and track manager (12 Replies)
  13. Thoughts on the track system (24 Replies)
  14. An API for AI Drivers (3 Replies)
  15. a compresion plea from a dialup user (6 Replies)
  16. Test autopackage for Linux users (10 Replies)
  17. Sound clicking fixed (5 Replies)
  18. I'd like to help too, on a network engine (8 Replies)
  19. I'll Help (3 Replies)
  20. net.cpp AND what on earth is vector<string>::const_ite (16 Replies)
  21. New menu system (65 Replies)
  22. Racer track conversion howto (5 Replies)
  23. new TODO (22 Replies)
  24. use_gcc_34 switch added to build system (1 Reply)
  25. vdrift-2006-02-21-macosx-bin+data.dmg (6 Replies)
  26. Artwork asked (3 Replies)
  27. Wanted: Windows developer (2 Replies)
  28. Keyboard improvement idea (7 Replies)
  29. Game Controls (2 Replies)
  30. Mac OS X version update proposal (3 Replies)
  31. Draw2D() in menu.cpp and utility.cpp (2 Replies)
  32. GCC 4.0 (3 Replies)
  33. Valgrind suppressions file (2 Replies)
  34. Boost (6 Replies)
  35. mac os x port (36 Replies)
  36. Autoclutch (3 Replies)
  37. Car Parts (2 Replies)
  38. Curb friction (2 Replies)
  39. Mouse Driving (9 Replies)
  40. Sound Volume options in SVN (3 Replies)
  41. Unified config file in SVN (4 Replies)
  42. Autotools vs SCons configure/build system (27 Replies)
  43. Latest work on network play branch (7 Replies)
  44. -M compile flags (2 Replies)
  45. 200 degree steering wheel mode (1 Reply)
  46. Some about the Physics Engine (10 Replies)
  47. Tracks, RARS track editor (4 Replies)
  48. Network Implementation (2 Replies)
  49. New sounds (5 Replies)
  50. another improvement for poor keyboard players (6 Replies)
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