#include "vamosworld.h"Include dependency graph for vamosworld.cc:

Go to the source code of this file.
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| void | LoadingScreen (string loadtext) |
| void | snap_screenshot () |
| void | MainPause () |
| void | MainUnpause () |
| double | dabs (double val) |
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| bool | verbose_output |
| GLfloat | LightPosition [4] |
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Definition at line 936 of file vamosworld.cc. |
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Definition at line 618 of file main.cpp. References VGUI::Gui::GetEnabled(), gui, multiplay, MULTIPLAY::NumConnected(), pauserequest, and VGUI::Gui::ProcessAction(). |
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Definition at line 633 of file main.cpp. References unpauserequest. |
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Definition at line 608 of file main.cpp. References SETTINGS::Get(), SETTINGS::GetSettingsDir(), Screenshot(), SETTINGS::Set(), and settings. |
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Definition at line 135 of file main.cpp. Referenced by VGUI::SpinningCar::Draw(), VAMOSWORLD::Draw(), VAMOSWORLD::DrawCars(), InitGameData(), InitGL(), Vamos_Body::Gl_Car::transform_body(), and Update(). |
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1.4.6