include/sound.h File Reference

#include <stdio.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <string>
#include <iostream>
#include <fstream>
#include <cmath>
#include <cassert>
#include <stdlib.h>
#include <map>
#include "camera.h"
#include "utility.h"
#include "globals.h"
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>

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Classes

class  SOUNDMANAGER

Defines

#define MAX_BUFFERS   50
#define MAX_SOURCES   10
#define DISTANCE_FACTOR   0.025
#define VELOCITY_FACTOR   1.5
#define _SOUND_H


Define Documentation

#define _SOUND_H
 

Definition at line 186 of file sound.h.

#define DISTANCE_FACTOR   0.025
 

Definition at line 71 of file sound.h.

Referenced by SOUNDMANAGER::SetListenerPos(), and SOUNDMANAGER::SetPos().

#define MAX_BUFFERS   50
 

Definition at line 55 of file sound.h.

#define MAX_SOURCES   10
 

Definition at line 69 of file sound.h.

Referenced by SOUNDMANAGER::NewSource().

#define VELOCITY_FACTOR   1.5
 

Definition at line 73 of file sound.h.

Referenced by SOUNDMANAGER::SetListenerVel(), and SOUNDMANAGER::SetVel().


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