include/particles.h File Reference

#include <stdio.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <string>
#include <iostream>
#include <fstream>
#include <cmath>
#include <cassert>
#include "quat.h"
#include "textures.h"
#include "globals.h"

Include dependency graph for particles.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  SINGLE_PARTICLE
class  PARTICLE

Defines

#define MAX_PARTICLES   20
#define PARTICLE_TEXTURES   6
#define NUM_ROTATIONS   5
#define _PARTICLE_H


Define Documentation

#define _PARTICLE_H
 

Definition at line 114 of file particles.h.

#define MAX_PARTICLES   20
 

Definition at line 48 of file particles.h.

Referenced by PARTICLE::AddParticle(), and PARTICLE::Draw().

#define NUM_ROTATIONS   5
 

Definition at line 50 of file particles.h.

Referenced by PARTICLE::DrawParticle().

#define PARTICLE_TEXTURES   6
 

Definition at line 49 of file particles.h.

Referenced by PARTICLE::Load(), and PARTICLE::~PARTICLE().


Generated on Thu Oct 19 04:07:47 2006 by  doxygen 1.4.6