#include "multiplay.h"Include dependency graph for multiplay.cpp:

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| float | FrameTime () |
| bool | LoadWorld () |
| void | SelectCar (string cfile, bool trim) |
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Definition at line 777 of file main.cpp. References VAMOSWORLD::add_car(), CAR_Y_OFFSET, Vamos_Body::Car::chassis(), VAMOSWORLD::clear_cars(), GAMESTATE::GetCarName(), GAMESTATE::GetCarPaint(), TRACK::GetStart(), multiplay, MULTIPLAY::MyNum(), MULTIPLAY::NumConnected(), Vamos_Body::Car::read(), Vamos_Body::Car::set_controller(), GAMESTATE::SetCarName(), Vamos_Body::Gl_Car::SetPaint(), Vamos_Body::Car::start_engine(), state, track, world, VERTEX::x, VERTEX::y, and VERTEX::z. Referenced by LoadWorld(), and ResetWorld(). |
1.4.6