include/gui/multi_image.h

Go to the documentation of this file.
00001 #ifndef _VGUI_MULTIIMAGE_H
00002 #define _VGUI_MULTIIMAGE_H
00003 
00004 /* image.h */
00005 #include "gui.h"
00006 
00007 namespace VGUI
00008 {
00009         class MultiImage : public Widget
00010         {
00011         public:
00012                 MultiImage() {}
00013                 MultiImage( Widget* w );
00014                 ~MultiImage();
00015                 void Draw();
00016                 void Draw( float opacity );
00017                 bool MouseOver( float x, float y );
00018                 string MousePress( float x, float y );
00019                 string MouseRelease( float x, float y );
00020                 void ResetValue();
00021                 void HookIncValuePress();
00022                 void HookDecValuePress();
00023                 void HookIncValueRelease();
00024                 void HookDecValueRelease();
00025                 void Release();
00026 
00027                 vector<string> GetFilenameList() { return filename_list; }
00028                 vector<string> GetValueList() { return value_list; }
00029                 string GetValue() { return value_list[cur_option]; }
00030                 string GetSetting() { return setting; }
00031                 void SetFilenameList( vector<string> new_filename_list ) { filename_list = new_filename_list; Load(); }
00032                 void SetValueList( vector<string> new_value_list ) { value_list = new_value_list; }
00033                 void SetValue( string new_value ) { for( unsigned int i = 0; i < filename_list.size(); i++ ) if( filename_list[i] == new_value ) cur_option = i; return; }
00034                 void SetSetting( string new_setting ) { setting = new_setting; }
00035 
00036         private:
00037                 void Load();
00038 
00039                 vector<string> filename_list;
00040                 vector<string> value_list;
00041                 vector<TEXTURE_HANDLE> img_tex_list;
00042                 unsigned int cur_option, last_option;
00043                 string setting;
00044                 bool l_down, r_down;
00045                 Uint32 press_time;
00046         };
00047 }
00048 
00049 
00050 #endif // _VGUI_MULTIIMAGE_H

Generated on Thu Oct 19 04:05:47 2006 by  doxygen 1.4.6