include/logo.h File Reference

#include <GL/gl.h>
#include <GL/glu.h>
#include <SDL/SDL.h>
#include <fstream>
#include <iostream>
#include <string>
#include "textures.h"
#include "settings.h"
#include "globals.h"

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Classes

class  LOGO

Defines

#define MAX_LOGOS   10
#define SECS_PER_LOGO   3.0f
#define LOGO_FADE_SECS   0.5f
#define FADE_OUT   true
#define LOGO_DIM   512


Define Documentation

#define FADE_OUT   true
 

Definition at line 38 of file logo.h.

Referenced by LOGO::Draw().

#define LOGO_DIM   512
 

Definition at line 39 of file logo.h.

Referenced by LOGO::Draw().

#define LOGO_FADE_SECS   0.5f
 

Definition at line 37 of file logo.h.

Referenced by LOGO::Draw().

#define MAX_LOGOS   10
 

Definition at line 35 of file logo.h.

#define SECS_PER_LOGO   3.0f
 

Definition at line 36 of file logo.h.

Referenced by LOGO::Draw(), and LOGO::IncrementTime().


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