| AddParticle(VERTEX pos) | PARTICLE | |
| Clear() | PARTICLE | |
| ClipParticles(VERTEX *rect) | PARTICLE | |
| curtex | PARTICLE | [private] |
| curtime | PARTICLE | [private] |
| Draw() | PARTICLE | |
| drawlist | PARTICLE | [private] |
| DrawParticle(struct SINGLE_PARTICLE &p) | PARTICLE | [private] |
| init_draw() | PARTICLE | [private] |
| inrange(float x1, float x2, float val) | PARTICLE | [private] |
| inrect(VERTEX *rect, VERTEX p) | PARTICLE | [private] |
| Load() | PARTICLE | |
| loaded | PARTICLE | [private] |
| overlap(VERTEX *rect1, VERTEX *rect2) | PARTICLE | [private] |
| params | PARTICLE | [private] |
| particle | PARTICLE | [private] |
| PARTICLE() | PARTICLE | |
| ParticleHeight() | PARTICLE | |
| pheight | PARTICLE | [private] |
| ProbAddParticle(VERTEX pos, float probability) | PARTICLE | |
| randf(float min, float max) | PARTICLE | [private] |
| SetParams(float transmin, float transmax, float longmin, float longmax, float speedmin, float speedmax, VERTEX direction, float sizemin, float sizemax) | PARTICLE | |
| SetWind(VERTEX newwind) | PARTICLE | [inline] |
| slotguess | PARTICLE | [private] |
| texture | PARTICLE | [private] |
| Update(float timefactor, float fps) | PARTICLE | |
| wind | PARTICLE | [private] |
| ~PARTICLE() | PARTICLE | |