| cam_mode | CAMERA | |
| CAMERA() | CAMERA | |
| Chase() | CAMERA | |
| chase_ent | CAMERA | |
| dir | CAMERA | |
| dir_coupled | CAMERA | |
| dir_vel | CAMERA | |
| ExtractFrustum() | CAMERA | |
| frustum | CAMERA | |
| GenerateTransform() | CAMERA | [private] |
| GetPosition() | CAMERA | |
| GetVelocity() | CAMERA | |
| LoadVelocityIdentity() | CAMERA | |
| Move(float mx, float my, float mz) | CAMERA | |
| MoveRelative(float mx, float my, float mz) | CAMERA | |
| MoveRelativeConstrainY(float mx, float my, float mz) | CAMERA | |
| pos_vel | CAMERA | |
| position | CAMERA | |
| PutTransformInto(GLdouble *matrix16) | CAMERA | |
| PutVelocityInto(GLdouble *matrix16) | CAMERA | |
| Rotate(float a, float ax, float ay, float az) | CAMERA | |
| SetPosition(VERTEX newpos) | CAMERA | |
| SetVelocity(VERTEX new_velocity) | CAMERA | |
| transform_matrix | CAMERA | [private] |
| Update() | CAMERA | |
| velocity_matrix | CAMERA | [private] |
1.4.6