#include <stdio.h>#include <GL/gl.h>#include <GL/glu.h>#include <SDL/SDL.h>#include <SDL/SDL_image.h>#include <string>#include <iostream>#include <fstream>#include <cmath>#include <cassert>#include "quat.h"#include "camera.h"#include "weather.h"#include "textures.h"#include "settings.h"#include "globals.h"Include dependency graph for backdrop.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Classes | |
| class | BACKDROP |
Defines | |
| #define | EARTH_RADIUS 637800.0 |
| #define | _BACKDROP_H |
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Definition at line 76 of file backdrop.h. |
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Definition at line 28 of file backdrop.h. Referenced by BACKDROP::DrawSky(), and MOUSE::UpdateCamera(). |
1.4.6