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friction forces - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Bugs (https://www.vdrift.net/Forum/forumdisplay.php?fid=7) +--- Thread: friction forces (/showthread.php?tid=1248) |
friction forces - alex25 - 02-21-2010 something really strange is happening with the friction forces (i think). if i drive through a sand trap the engine stays unresponsive even when i get back to a normal surface (i would expect the car to start accelerating once i am out of the gravel). if i stop the car and then try to accelerate then the car behaves normally again. i saved a session that illustrates this, you can get it from http://caliban.lbl.gov/vdrift/frictionbug.vdr also the url tag doesn't seem to work in messages any more. --alex-- - joevenzon - 02-22-2010 The url tag was getting used by spammers so I just nuked it. You can still post links, just don't put any [url] tags around them. They'll get automatically turned into links. - NaN - 02-22-2010 @alex25 It is related to my wheel forces rewrite. I tried to solve it last night but failed. Rolled back to previous implementation until I understand the problem better. - NaN - 02-23-2010 There is definitely a bug in forces calculation. I tested it down to rev 2535. So it is not related to current modifications. It is most noticeable with the 360. Disable autoshift/autoclutch and start a practice session. Bring the car to a full stop. Release the brakes. The car is going to accelerate slowly. |