![]() |
|
Analog gauges - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Project (https://www.vdrift.net/Forum/forumdisplay.php?fid=4) +--- Forum: Development (https://www.vdrift.net/Forum/forumdisplay.php?fid=9) +--- Thread: Analog gauges (/showthread.php?tid=1577) Pages:
1
2
|
- joevenzon - 12-31-2011 I just pushed a change that sends the non-distancefield version of the font texture through to the hud gauge code so it can use the normal twodim drawable container as before but look relatively normal instead of all blurry. |