The following warnings occurred: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Warning [2] Undefined array key "lockoutexpiry" - Line: 94 - File: global.php PHP 8.1.31 (Linux)
|
r2903 won't build - Printable Version +- Forums (https://www.vdrift.net/Forum) +-- Forum: Community (https://www.vdrift.net/Forum/forumdisplay.php?fid=3) +--- Forum: Bugs (https://www.vdrift.net/Forum/forumdisplay.php?fid=7) +--- Thread: r2903 won't build (/showthread.php?tid=1355) |
- NaN - 12-28-2010 VDrift has curl(libcurl) as additional dependency since 2991. By the way, it looks like it is possible to use scons in xcode: http://www.scons.org/wiki/IDEIntegration - thelusiv - 01-04-2011 I think the Mac build would greatly benefit from using SCons. This is our main build system and since it is platform-independent, we should try to use it whenever possible. It is used to build on Linux and FreeBSD, and it is possible to build on Windows (although I'm not sure it is used). Mac used to use it but hasn't for a long time. Who would like to help with this? - Timo 6 - 01-04-2011 I've had a go, but haven't been getting anywhere - at step 5 when it should build ... it doesn't. For some reason it won't find OpenGL: Code: Checking for C++ header file OpenGL/gl.h... no I can't get curl working with either: Code: ld: warning: in /Users/tim/Applications/VDrift/SVN/vdrift/tools/osx/curl.framework/curl, file was built for unsupported file format which is not the architecture being linked (i386) - thelusiv - 01-04-2011 Search your filesystem for gl.h. It's possible that the header is in another location. There is Mac-specific code in SConstruct on lines 67-118. There you can tweak any of the environment variables that are passed to the compiler at build time. - Timo 6 - 01-05-2011 Yeah, I've tried that, but had no luck. - thelusiv - 01-05-2011 So you couldn't find gl.h? - Timo 6 - 01-05-2011 I've found it in several different places, but can't get it to see any of them. - thelusiv - 01-05-2011 Were they like OpenGL/gl.h or GL/gl.h? - Timo 6 - 01-05-2011 Mostly OpenGL/gl.h, but there was one GL/gl.h! - abs1nth - 01-05-2011 i've fixed the xcode project and added a libcurl framework - Timo 6 - 01-06-2011 Awesome, I'll test it as soon as I can. r3018 won't build - sinalana - 01-17-2011 On linux revision 3018 won't compile because the curl headers can't be found although they are present under ./tools/osx/ (see below). Perhaps a Scons config file needs to be updated? Code: >svn update - thelusiv - 01-17-2011 SCons is not properly configured to work on OS X. Directions for compiling on OS X are here: http://wiki.vdrift.net/Compiling_on_Mac_OS_X - joevenzon - 01-18-2011 The tools/osx curl headers are for OSX. If you're on linux you need to install the libcurl development headers through your package manager (or manually via the libcurl website). - sinalana - 01-18-2011 Yes, thanks, this did the trick for me: Code: sudo apt-get install libcurl4-gnutls-dev btw I started with the 2010-06-30 version but I like this development version a lot better. At least, I have a lot more success controlling the car . |